References
Move provides two types of references:
immutable
&
- cannot modify underlying values (or any of its fields).mutable
&mut
- allow for modifications via a write through that reference.
Reference Operators:
Here the notation e: T
stands for "expression e
has type T
".
&e
&T
where e: T
and T
is a non-reference type
Create an immutable reference to e
&mut e
&mut T
where e: T
and T
is a non-reference type
Create a mutable reference to e
.
&e.f
&T
where e.f: T
Create an immutable reference to field f
of struct e
.
&mut e.f
&mut T
where e.f: T
Create a mutable reference to field f
of structe
.
freeze(e)
&T
where e: &mut T
Convert the mutable reference e
into an immutable reference.
The &e.f
and &mut e.f
operators can be used both to create a new reference into a struct or to extend an existing reference:
A reference expression with multiple fields works as long as both structs are in the same module:
Finally, note that references to references are not allowed:
Reading and writing through references:
Both mutable and immutable references can be read to produce a copy of the referenced value.
Only mutable references can be written. A write *x = v
discards the value previously stored in x
and updates it with v
.
*e
T
where e
is &T
or &mut T
Read the value pointed to by e
*e1 = e2
()
where e1: &mut T
and e2: T
Update the value in e1
with e2
.
Freeze inference:
A mutable reference can be used in a context where an immutable reference is expected:
This works because the under the hood, the compiler inserts freeze
instructions where they are needed.
More examples of freeze inference in action:
Subtyping:
With this freeze
inference, the Move type checker can view &mut T
as a subtype of &T
. As shown above, this means that anywhere for any expression where a &T
value is used, a &mut T
value can also be used. This terminology is used in error messages to concisely indicate that a &mut T
was needed where a &T
was supplied. For example
will yield the following error messages
The only other types currently that has subtyping are tuples.
Ownership:
Both mutable and immutable references can always be copied and extended even if there are existing copies or extensions of the same reference:
This might be surprising for programmers familiar with Rust's ownership system, which would reject the code above. Move's type system is more permissive in its treatment of copies, but equally strict in ensuring unique ownership of mutable references before writes.
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